MARTIN NAYERI

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KOI a minimalist abstraction of fish swimming through a vast ocean of ambient light and sound.

what once started as an audio-first game design experiment slowly evolved into a procedural atmospheric soundscape. It uses a combination of sample based audio and realtime synthesis with the help of Matt Tytel’s plugin. Still in progress, but iOS releasing soon.

Showcased briefly at Wonderville in Brooklyn, NY.

Development in Unity Engine.
Sound Design in Ableton Live.






MARTIN NAYERI

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